
一个简单的"落汤鸡"游戏的Python实现股票在线配资,模拟一只小鸡在雨中躲避水滴的场景:
python
import pygame
import random
import sys
# 初始化pygame
pygame.init()
# 屏幕设置
WIDTH, HEIGHT = 800, 600
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("落汤鸡模拟器")
# 颜色定义
WHITE = (255, 255, 255)
展开剩余91%BLACK = (0, 0, 0)
YELLOW = (255, 255, 0)
BLUE = (0, 0, 255)
# 小鸡类
class Chicken:
def __init__(self):
self.width = 60
self.height = 80
self.x = WIDTH // 2 - self.width // 2
self.y = HEIGHT - self.height - 20
self.speed = 5
self.score = 0
self.is_wet = False
代码参考资料来源:https://github.com/jz4h/51cgfun/issues/1
def move(self, direction):
if direction == "left" and self.x > 0:
self.x -= self.speed
if direction == "right" and self.x < WIDTH - self.width:
self.x += self.speed
def draw(self):
# 绘制小鸡身体
pygame.draw.rect(screen, YELLOW, (self.x, self.y, self.width, self.height))
# 绘制小鸡头
pygame.draw.circle(screen, YELLOW, (self.x + self.width//2, self.y - 10), 20)
# 绘制眼睛
pygame.draw.circle(screen, BLACK, (self.x + self.width//2 - 8, self.y - 15), 3)
pygame.draw.circle(screen, BLACK, (self.x + self.width//2 + 8, self.y - 15), 3)
# 如果淋湿了显示水滴
if self.is_wet:
pygame.draw.circle(screen, BLUE, (self.x + 10, self.y + 10), 5)
pygame.draw.circle(screen, BLUE, (self.x + self.width - 10, self.y + 20), 5)
def reset_wet(self):
self.is_wet = False
代码参考资料来源:https://github.com/jz4h/51cgfun/issues/2
# 水滴类
class RainDrop:
def __init__(self):
self.width = 10
self.height = 10
self.x = random.randint(0, WIDTH - self.width)
self.y = -self.height
self.speed = random.randint(3, 7)
def fall(self):
self.y += self.speed
def draw(self):
pygame.draw.circle(screen, BLUE, (self.x + self.width//2, self.y + self.height//2), 5)
def off_screen(self):
return self.y > HEIGHT
# 游戏主函数
def main():
clock = pygame.time.Clock()
chicken = Chicken()
raindrops = []
font = pygame.font.Font(None, 36)
# 游戏循环
running = True
while running:
# 事件处理
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
代码参考资料来源:https://github.com/jz4h/51cgfun/issues/3
# 获取按键状态
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
chicken.move("left")
if keys[pygame.K_RIGHT]:
chicken.move("right")
# 随机生成水滴
if random.random() < 0.05: # 5%的概率生成新水滴
raindrops.append(RainDrop())
# 更新水滴位置
for drop in raindrops[:]:
drop.fall()
# 检测水滴是否击中小鸡
if (drop.x < chicken.x + chicken.width and
drop.x + drop.width > chicken.x and
drop.y < chicken.y + chicken.height and
drop.y + drop.height > chicken.y):
chicken.is_wet = True
chicken.score -= 1
raindrops.remove(drop)
continue
# 移除屏幕外的水滴
if drop.off_screen():
chicken.score += 1 # 躲过水滴得分
raindrops.remove(drop)
# 重置淋湿状态(每秒一次)
if random.random() < 0.01: # 1%的概率重置
chicken.reset_wet()
# 绘制
screen.fill(WHITE)
for drop in raindrops:
drop.draw()
chicken.draw()
# 显示分数
score_text = font.render(f"分数: {chicken.score}", True, BLACK)
screen.blit(score_text, (10, 10))
pygame.display.flip()
clock.tick(60)
pygame.quit()
sys.exit()
if __name__ == "__main__":
main()
代码参考资料来源:https://github.com/jz4h/51cgfun/issues/4
游戏说明
游戏目标:控制小鸡左右移动,躲避从天而降的水滴
操作方式:使用键盘左右方向键控制小鸡移动
计分规则:
每躲过一个水滴:+1分
每被一个水滴击中:-1分
游戏特点:
简单直观的2D图形
随机生成的水滴
简单的碰撞检测
实时分数显示
运行要求
需要安装Python和pygame库:
pip install pygame
这只是一个基础版本,你可以进一步扩展功能,比如:
添加音效
增加不同类型的水滴
添加游戏难度随时间增加
实现开始和结束界面
添加更多视觉效果股票在线配资
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